View Full Version : First new plugin issue?
The Guru
02-03-2009, 11:11 PM
:piss2:
Could be a revealing x-scaling issue that has been around.
I am sure Vin will be very interested in this once he gets his hands on C5.
LEX
RiffWraith
02-04-2009, 12:24 AM
I am curious as to how this sounds. I am automatically assuming not good; based on SB's stuff, like Halion (ick) and their other shit (Mystic, Prologue, etc) I just can't see Reverence sounding good. So, until I am proven wrong, it sucks. :icon_yes:
So, until I am proven wrong, it sucks. :icon_yes:
LOL! :rotfl:
Apparently it sounds pretty good. It was hard to hear at NAMM with EastWest and Nick Phoenix blasting his ATC's right next to him.
Of course, that was no comparison to Thonex's non deafening mini speakers. :rotfl:
But, I am often in the same boat when it comes to anything.
Until heard, and tested by "self" it doesn't mean anything.
Of course, there would be no point in it if it doesn't scale properly, so it might just be an out and out waste until it is fixed.
There is always Altaverb and Waves IR.
LEX
TAFKAT
02-04-2009, 04:40 AM
Could be a revealing x-scaling issue that has been around.
I am sure Vin will be very interested in this once he gets his hands on C5.
LEX
I already have it... :D
Just need to get some clear air to run up some tests..
I already have it... :D
Just need to get some clear air to run up some tests..
Sorry, I had beans for dinner. And broccoli.
LEX
TAFKAT
02-17-2009, 02:56 AM
O.K,
Cleared a few minutes to check out the reported spiking behaviour below 256 with REVerance , and I can confirm that I am experiencing it on the i7 system / RME dev system as well , so this is definitely not systematic.
Had some hard crashes as well. Trying to activate anything more than about 10 plugs running @128, despite having enough overhead crashed C5 twice. Once resulted in a poof to the desktop.
No I know what you guys are going to say, who is going to use 10 convolution reverbs, and your right, problem is that even running one instance feels a little shaky with the ASIO spiking.
My advice would be to not use the plug at any latency below 256 , and to tread very carefully even at latencies above...
O.K,
Cleared a few minutes to check out the reported spiking behaviour below 256 with REVerance , and I can confirm that I am experiencing it on the i7 system / RME dev system as well , so this is definitely not systematic.
Had some hard crashes as well. Trying to activate anything more than about 10 plugs running @128, despite having enough overhead crashed C5 twice. Once resulted in a poof to the desktop.
No I know what you guys are going to say, who is going to use 10 convolution reverbs, and your right, problem is that even running one instance feels a little shaky with the ASIO spiking.
My advice would be to not use the plug at any latency below 256 , and to tread very carefully even at latencies above...
Basically, the plugin need to be developed and is unstable. Which means it will sort of work in Ver 6.
I'd go as far as to suggest not using it? using altiverb or Waves instead?
LEX
Daryl
02-17-2009, 04:43 AM
O.K,
No I know what you guys are going to say, who is going to use 10 convolution reverbs, and your right, problem is that even running one instance feels a little shaky with the ASIO spiking.
I'm currrently using between 20 and 25 Altiverbs in my template, so if the limit is 10, then it would be spectacularly useless to me.
D
I'm currrently using between 20 and 25 Altiverbs in my template, so if the limit is 10, then it would be spectacularly useless to me.
D
Okay, seriously. 20 to 25?
I mean, seriously. Even in score mixes I have never had that many reverbs.
Not even close.
So either you have a bunch a reverbs active that you don't use, or your mixes are all reverb.
Either way, both are a complete waste of space and resources.
So what gives. Really.
LEX
TAFKAT
02-17-2009, 05:40 AM
I'm currrently using between 20 and 25 Altiverbs in my template, so if the limit is 10, then it would be spectacularly useless to me.
D
Hey Daryl,
It was very, very shaky using multiple instances, 10 @ 128 would crash the application, don't really know what the limit is @256, but it was chewing some heavy cycles.
There is also the amount of delay this thing introduces that Altiverb doesn't , which has highlighted another area in regards to possible PDC limits within Cubendo .
It looks great, and from reports sounds good, I didn't really have enough time with it to make any judgement call there, but it feels to me like they have just bolted a funky GUI onto some flakey shareware/freeware :nono:
but it feels to me like they have just bolted a funky GUI onto some flakey shareware/freeware :nono:
Wouldn't surprise me.
Voxengo is quite effiecnt, and Altiverb does well too.
Just because the add it to the software, doesn't mean it is GOOD.
LEX
Daryl
02-17-2009, 06:30 AM
Okay, seriously. 20 to 25?
I mean, seriously. Even in score mixes I have never had that many reverbs.
Not even close.
So either you have a bunch a reverbs active that you don't use, or your mixes are all reverb.
Either way, both are a complete waste of space and resources.
So what gives. Really.
LEX
LEX, you are entitled to your opinion. However, in your position I would have asked whether the reverbs were being used for stage positioning, or even what samples were being used, before making such sweeping statements.
AFAIK you use ambient samples, so your experience of mixing a sample based orchestral score is only the tip of the iceberg.
D
Daryl
02-17-2009, 06:32 AM
Hey Daryl,
It was very, very shaky using multiple instances, 10 @ 128 would crash the application, don't really know what the limit is @256, but it was chewing some heavy cycles.
Well Altiverb also uses a fair amount of resources, but nothing like this, in my experience.
D
LEX, you are entitled to your opinion. However, in your position I would have asked whether the reverbs were being used for stage positioning, or even what samples were being used, before making such sweeping statements.
AFAIK you use ambient samples, so your experience of mixing a sample based orchestral score is only the tip of the iceberg.
D
I'm asking. Why do you need 25 Altiverbs?
LEX
Daryl
02-17-2009, 03:38 PM
I'm asking. Why do you need 25 Altiverbs?
LEX
Because I use around 15-18 stage positioning ones, and a few different tails. Some projects have 25, some have 20, some have 15. It all depends what sort of music I'm doing. Obviously using 25 with full tail would be pretty much unnecessary.
This may all change when MIR is released, if I decide to try it, but even then, with the way that the Samplemodeling instruments are going, the number may increase again as more instruments become available.
D
Because I use around 15-18 stage positioning ones, and a few different tails. Some projects have 25, some have 20, some have 15. It all depends what sort of music I'm doing. Obviously using 25 with full tail would be pretty much unnecessary.
This may all change when MIR is released, if I decide to try it, but even then, with the way that the Samplemodeling instruments are going, the number may increase again as more instruments become available.
D
That's really interesting.
Any possibility I could hear and example of it with and without?
LEX
Daryl
02-17-2009, 04:15 PM
That's really interesting.
Any possibility I could hear and example of it with and without?
LEX
I don't really think that it would tell you anything, as there are so many other factors involved, as I use a little bit of strange panning and extra reverb as well. I tend to adopt the philosophy that anything goes, as long as it sounds good.
FWIW, the Stage Placement in Altiverb is not the most convincing thing, but in a mix it works well. Maybe this is where MIR is going to shine. However, there are so many questions that haven't yet been answered that I'm adopting a wait an see attitude.
D
colony nofi
02-17-2009, 07:29 PM
Actually, though not nearing daryl's dizzying heights template wise, (nor using *that* many positioning differences - but cool concept!) I'm finding myself using MORE and MORE altiverbs in various types of sessions these days...
And if the computer can handle it, why not? :D A few examples I've had:
Really techy sound design (minimal / glitchy etc) for acar launch. I used loads of really different short impulses to change the sounds of base effects. Sticking this track in a tin can, that one in a forrest (and getting different widths etc) etc etc. A reverse reverb is always useful to on an aux, plus a couple of general verbs (and the ubiquitous huge 10 sec verb for big bottom end thumps!) Can easily use 12 that way without thinking, not to mention another 4 or so for the music mix that ends up in the same session. Theres 16 or more...
Ditto setup when building new sounds for sound design for channel re-brands / whatever. I'll often experiment to the max in a single session, switching between different groups of tracks to hear differences between results etc. Have used well over 20 altiverbs in that situation.
Dialog editing using impulses recorded on set. Damn I love that workflow. Only used it once on a drama, and it used around 15 instances of altiverb, but it worked great. I can imagine something like frequalizer would also help in that workflow....
Hm... I digress huh. Sorry.
As you were gentlemen.
Brendan.
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